![]() as such the modder's workaround of adding a new companion or character on the fly may be a cop out, in exchange for the bigger possibility that I feel is necessary. as such making new companion characters for the game that can have the same depth, might prove more daunting, and less rewarding as the new companions may become flat compared to the interact-able and interesting characters around them. and all the characters seem to actually be more human, having opinions on the player and liking/disliking the player's choices. Discussion with my friend seemed to indicate that I was probably totally insane for suggesting something like this, but she's not a modder and really, neither am I.įallout 4's companion system has become increasingly personal.
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